Cuttle Simulation
MCTS card-game AI beating heuristic players 94.9% of the time.
Simulation, tournaments, model comparisons, strategy search, and evaluation loops for testing AI behavior before it reaches production.
MCTS card-game AI beating heuristic players 94.9% of the time.
Simulated Cuttle games turned hidden strategy into measurable openings.
Claude, GPT, local models, and search agents play the same card game.